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View My Work

Primitive Modeling

Primitive Modeling.jpg

This is a Primitive Modeling done in 3d MAX where I used nothing but Primitive to make a robot. This Robot is based on Goku from Dragon Ball Z. I started on the legs and worked up to the Hair. 

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Polys:18,784

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Verts: 9,599

Complex Modeling

Complex Modeling_2.jpg
Complex Modeling.jpg

This Complex modeling was done in 3D MAX where I used Verts and Polys to make the image fit the mold. This was a simple task more to get used to the controls of 3D MAX than to express the experience.

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Polys:1,053

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Verts:1,063

Character Box Model

Character Box Model_3.jpg
Character Box Model.jpg
Character Box Model_2.jpg

The Character Box Model was done in order to learn how to copy the human physique and then added upon to get the character a little more uniqueness. I chose to add spikes and a horn which I thought looked good.

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Polys:1,124

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Verts:1,114

Modular Walls and Floors

Modular Walls and Floors_2.jpg
Modular Walls and Floors.jpg

These Modular Walls and Floors were modeled with an old-timey dungeon In mind. There are different types of traps and such that line the walls and floor.

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Polys:31,893

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Verts:34,156

Character Rig and Animation

This is the Character box model that was rigged and Animated. In this video, you can see the rig and movement of the Character.

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Tailor Animated

Animating tailor I was going for a cheerful creature who loved to jump around. The idea was to make it look free-spirited. There were a few hiccups in the animation but for the most part, it came out well.

Complex Modeling (MAYA)

This was done in MAYA using verts and Polys to get the best form for Halo Pistol. The trigger and trigger guard are made up of boxes that were attached to the main Gun.

 

Faces:682

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Verts:688

Glow Effects and Texturing (MAYA)

This is the sword of a champion from League of Legends. This Modeling was done as one Plane. Then mirrored to get the back. Lastly, the glow effect was applied to the blade where the sword glows in-game. Blending the glow was the only part I didn't get.

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Faces:936

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Verts:938

Dynamics & Effects (MAYA)

For this project, I went with a legendary weapon from the game D&D. This weapon is the flame tongue and after the Modeling, I used MAYA's effects to add the Fire to the blade.

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Faces:802

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Verts:806

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